Purpose = to effectively communicate your idea
You’ll need to start finding answers before you need them
ex: gallery space, projector, who to talk to for more research
Components
- written description
- “elevator pitch”
- clearly identify what the thing is
- context for rest of exhibition
- for our purposes - speculate what the context would be and design accordingly
- floor plan
- message
- what do you want your visitors to understand having experienced your piece
- audience
- who are the visitors? age group? specific community?
- goals
- cognitive goals
- what do you want people to learn
- experiential goals
- what do you want people to feel
- sketches
- additional considerations
- cross-cutting concepts - national standards for science education (nsta.org)
- shows by grade what kids are learning about in school
- cost - need for schematic package not conceptual package
- equipment
- production
- render farm allocation
- if you need to render a really large file send to a render farm rather than rendering on your computer
- 3d models
- licensing footage/music
- labor
- value engineering - cut it down
Roadmap to the project
- Topic - what are you researching
- Conceptual
- coming up with ideas for how we want to present the scientific topic
- (in museum) try to sell that to admin
- Schematic
- Plan for how we’ll make it
Topic
- ANMH does a topics party where they invite curators and scientists
- everyone takes post its and writes ideas on them
- how do you know what makes a good show
- highly knowledgable curator
- can it travel
- interesting for kids?